Cloud Gaming
This work presents a dataset based on multiple metrics namely KQIs, which provide the E2E conditions of different services. Particularly, the dataset considers video streaming and cloud gaming (CG) services.
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This dataset is a sample of the dataset used for the paper "A network analysis on cloud gaming:Stadia, GeForce Now and PSNow" and rappresent samples of the gaming sessions.
To access further data, please contact Gianluca Perna at: gianluca.perna@polito.it
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