
As communications service providers ponder ways to cater to the diverse traffic requirements of mobile applications that range from the classic telephony to modern augmented reality (AR)-related use cases, the traditional quality of service (QoS)-based radio resource management (RRM) techniques for RAN slicing that are agnostic to the intrinsic workings of applications can result in a poor quality of experience (QoE) for the end-user. We argue that in addition to QoS, RAN slicing strategies should also consider QoE for efficient resource utilization.
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