VR Gaming Mobility Dataset

Citation Author(s):
Asad
Ali
Submitted by:
Asad Ali
Last updated:
Mon, 07/08/2024 - 15:58
DOI:
10.21227/hy9x-mh73
License:
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Abstract 

Mobility VR Gaming: A Dataset of User Movements

This dataset unveils the dynamic movements of VR gamers, capturing the lateral and angular shifts of the VR headset-mounted device (HMD) during immersive gaming sessions. Collected from 40 participants, the data provides a comprehensive understanding of user mobility patterns in VR environments. This valuable resource empowers researchers to refine VR gaming experiences, enhancing immersion and comfort for users.

If you use this dataset in a scientific publication, we would appreciate references to the following paper:

 

Biblatex entry:

```latex

@article{Asad2023Impact,

  title={Impact of Small-scale Mobility on XR Communications},

  author={Ali, Asad and Galinina, Olga and Hosek, Jiri and Andreev, Sergey},

  journal={IEEE Communications Magazine}, 

  year={2024}

 

}

Instructions: 

The dataset includes the following parameters:

 

Record time (time): The recording time in seconds.

Position (x, y, z): Displacement of the HMD position in meters.

Orientation (yaw, pitch, roll): Angular displacement of the HMD.

Documentation

AttachmentSize
File README.md953 bytes