Learned Stereo

Citation Author(s):
Jeremy
Ma
Krishna
Shankar
Mark
Tjersland
Kevin
Stone
Max
Bajracharya
Submitted by:
Jeremy Ma
Last updated:
Tue, 05/17/2022 - 22:18
DOI:
10.21227/s1gy-3v36
Research Article Link:
Links:
License:
133 Views
Categories:
Keywords:
0
0 ratings - Please login to submit your rating.

Abstract 

We present a passive stereo depth system that produces dense and accurate point clouds optimized for human environments, including dark, textureless, thin, reflective and specular surfaces and objects, at 2560x2048 resolution, with 384 disparities, in 30 ms. The system consists of an algorithm combining learned stereo matching with engineered filtering, a training and data-mixing methodology, and a sensor hardware design. Our architecture is 15x faster than approaches that perform similarly on the Middlebury and Flying Things Stereo Benchmarks. To effectively supervise the training of this model, we combine real data labelled using off-the-shelf depth sensors, as well as a number of different rendered, simulated labeled datasets. We demonstrate the efficacy of our system by presenting a large number of qualitative results in the form of depth maps and point-clouds, experiments validating the metric accuracy of our system and comparisons to other sensors on challenging objects and scenes. We also show the competitiveness of our algorithm compared to state-of-the-art learned models using the Middlebury and FlyingThings datasets.

Instructions: 

Please find included README file for further instructions.

Documentation

AttachmentSize
File README.txt2.77 KB