Real name: 
First Name: 
Wen
Last Name: 
Wen

Datasets & Competitions

Investigating how people perceive virtual reality videos in the wild (i.e., those captured by everyday users) is a crucial and challenging task in VR-related applications due to complex authentic distortions localized in space and time. Existing panoramic video databases only consider synthetic distortions, assume fixed viewing conditions, and are limited in size. To overcome these shortcomings, we construct the VR Video Quality in the Wild (VRVQW) database, which is one of the first of its kind, and contains 502 user-generated videos with diverse content and distortion characteristics.

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