The data was collected by outfitting one of the players with the experimental balloon, which incorporated the embedded circuit and sensors. The sensors positioned at the top-right to the player within the bubble balloon, where a player stand inside. The sensors' data  were collected at specific sampling frequencies (Accelerometer: 1000Hz, Gyroscope: 1000Hz, and Pressure: 40Hz). The experiment was conducted involving five different players. This approach allowed for the inclusion of diverse data samples, taking into account variations in player metrics, movements, and gameplay dynamics.

Dataset Files

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[1] Zeyad Aklah, Hussein T. Hassan, "Fall Detection in Q-eBall", IEEE Dataport, 2024. [Online]. Available: http://dx.doi.org/10.21227/w6sx-8b83. Accessed: Jan. 21, 2025.
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doi = {10.21227/w6sx-8b83},
url = {http://dx.doi.org/10.21227/w6sx-8b83},
author = {Zeyad Aklah; Hussein T. Hassan },
publisher = {IEEE Dataport},
title = {Fall Detection in Q-eBall},
year = {2024} }
TY - DATA
T1 - Fall Detection in Q-eBall
AU - Zeyad Aklah; Hussein T. Hassan
PY - 2024
PB - IEEE Dataport
UR - 10.21227/w6sx-8b83
ER -
Zeyad Aklah, Hussein T. Hassan. (2024). Fall Detection in Q-eBall. IEEE Dataport. http://dx.doi.org/10.21227/w6sx-8b83
Zeyad Aklah, Hussein T. Hassan, 2024. Fall Detection in Q-eBall. Available at: http://dx.doi.org/10.21227/w6sx-8b83.
Zeyad Aklah, Hussein T. Hassan. (2024). "Fall Detection in Q-eBall." Web.
1. Zeyad Aklah, Hussein T. Hassan. Fall Detection in Q-eBall [Internet]. IEEE Dataport; 2024. Available from : http://dx.doi.org/10.21227/w6sx-8b83
Zeyad Aklah, Hussein T. Hassan. "Fall Detection in Q-eBall." doi: 10.21227/w6sx-8b83